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Join DiscordPelagia · 1970–1990 · Alpha
A 21-year Cold-War premiership. No good options. The ledger remembers.
Dispatch · Pelagia · 1970–1990
Island Dominion is a political strategy game about running a small island state through the Cold War. You are the Prime Minister of Pelagia from 1970 to 1990, twenty-one yearly turns of coalition politics, foreign-policy pressure, and the slow accumulation of decisions that decide whether your government holds or breaks.
Each year compresses to two pivotal moves: one cabinet-level decision (a budget line, a project, a coalition vote) and one response to a major world-year event (an oil shock, a Berlin Wall moment, an IMF intervention, a sanctions package). Six political actors track their own ambitions and react to the line you pick — Adrian Varga vetoing the budget feels like Adrian Varga vetoing the budget, not a stat penalty.
The game is built around delayed payoffs and long-term costs. The line you take in year 4 is the line voters remember at the year-14 election. Reputation, sanctions, legitimacy, mandate, and trade dependence interact through visible cause-and-effect chains — there are no hidden levers. Standard mode is replayable; Ironman commits to a single run.
21 yearly turns
1970 to 1990, in order
Browser-playable
No install, no account
Alpha. Free.
Pay-what-you-want via itch
Single-player
One PM, one ledger
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Community
Feedback ends up in the patch notes. The server is small and dev-attended — bugs, balance notes, narrative typos go here. The itch.io comment thread stays open for one-line drops.
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Free during alpha. If you want to back development directly, the itch page accepts pay-what-you-want.
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